For the complete documentation index, see llms.txt. This page is also available as Markdown.

Roadmap

2025 Q1

  • Launch interactive agent builder through natural language.

  • AI Hackathon and trading festival.

  • ShellAgent integrates on-chain and social media capabilities.

  • Develop next-generation generalist agent infrastructure to serve as a data flywheel, enabling scalable agent training using the entirety of digital world data.

2025 Q2

  • Develop scalable agentic reinforcement learning methods to teach AI agents how to live, learn, reason, and create within an internet-scale digital world.

2025 Q3

  • Release the Text-To-Agent feature in ShellAgent, streamlining AI agent development without requiring any coding knowledge.

2025 Q4

  • Enhancing creator ecosystem by live tutorial sessions, bootcamp, or hackathon

2026 Q1

  • Launch MyShell Art, a dedicated AI image generation platform for entertainment-focused content creation, enabling users to quickly create high-quality visuals for characters, stories, memes, fandom communities, and social sharing.

2026 Q2

  • Experiment with commercialization models for MyShell Art, including premium generation features, creator-oriented services, paid content workflows, and other monetization mechanisms designed for AI-native entertainment content.

  • Build automated internal marketing and growth workflows to improve content operations, campaign execution, user acquisition, and creator activation, increasing the scalability of the MyShell Art platform.

2026 Q3

  • Scale MyShell Art by strengthening its commercialization, community growth, creator engagement, and content distribution capabilities.

  • Continue improving platform operations and growth mechanisms to support higher revenue potential, broader user adoption, and a more active AI entertainment content ecosystem.

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