> For the complete documentation index, see [llms.txt](https://docs.myshell.ai/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.myshell.ai/tokenomics/roadmap.md).

# Roadmap

## 2025 Q1

* Launch interactive agent builder through natural language.&#x20;
* AI Hackathon and trading festival.
* ShellAgent integrates on-chain and social media capabilities.
* Develop next-generation generalist agent infrastructure to serve as a data flywheel, enabling scalable agent training using the entirety of digital world data.

## 2025 Q2

* Develop scalable agentic reinforcement learning methods to teach AI agents how to live, learn, reason, and create within an internet-scale digital world.

## 2025 Q3

* Release the Text-To-Agent feature in ShellAgent, streamlining AI agent development without requiring any coding knowledge.

## 2025 Q4

* Enhancing creator ecosystem by live tutorial sessions, bootcamp, or hackathon

## 2026 Q1

* Launch MyShell Art, a dedicated AI image generation platform for entertainment-focused content creation, enabling users to quickly create high-quality visuals for characters, stories, memes, fandom communities, and social sharing.

## 2026 Q2

* Experiment with commercialization models for MyShell Art, including premium generation features, creator-oriented services, paid content workflows, and other monetization mechanisms designed for AI-native entertainment content.<br>
* Build automated internal marketing and growth workflows to improve content operations, campaign execution, user acquisition, and creator activation, increasing the scalability of the MyShell Art platform.

## 2026 Q3

* Scale MyShell Art by strengthening its commercialization, community growth, creator engagement, and content distribution capabilities.

* Continue improving platform operations and growth mechanisms to support higher revenue potential, broader user adoption, and a more active AI entertainment content ecosystem.
